Death in the Valley is a scenario for the The Terminator RPG written by Jared Earle. It is one of the fifteen curated scenarios included in The Terminator RPG Campaign Book.
Publisher Summary[]
A scenario inspired by the Graphic Novel: Death Valley.
This post-Judgment Day mission, circa 1980s, is designed for 3-6 players.
Mission Briefing: The PCs learn of a biker gang operating out of Death Valley. The gang is said to be loaded with guns and led by a tough young woman who sounds a lot like Sarah Connor. Unfortunately, the gang has drawn the attention of the police (and possibly some Terminators) and the PCs may need to intervene to protect her in preparing for humankind's future.
Plot summary[]
The Player Characters come across the Killerman Gang, a biker gang based in Death Valley. Armed to the teeth, the gang includes a tough young woman who bears a striking resemblance to Sarah Connor. After tracking police reports across the Southwest, the PCs reach an old mine where Killerman's gang is entrenched. They find the bikers engaged in a fierce battle against the bounty hunter VanDirk and two T-800 units, D800.L and D810.X. The PCs then learn that the tough woman is not Sarah Connor but Cindy Evert, the daughter of a Senator and the person VanDirk is trying to rescue.
After the shootout, the PCs pursue the two Terminators to a new hostage situation: on a speeding train in the desert, Killerman has the Terminators' targets captive. However, in another case of mistaken identity, it turns out that the hostages are Sara and Jon Norden, not Sarah and John Connor as both the Terminators and the PCs had thought.
Characters[]
Notes[]
- This is the first part of the final storyline in the campaign, focused on finding Sarah Connor's whereabouts.
- If a PC dies during the mission, they are encouraged to assume the role of VanDirk.